Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Wilbert Holt botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
24 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
24 |
Became a Entertainer (Performer). |
4 |
26 |
Gain a patron in the arts. Gain an Ally |
4 |
28 |
Forced to continue current assignment. |
4 |
28 |
Promoted to Entertainer (Performer) rank 1. |
5 |
28 |
Continued as Entertainer (Performer). |
5 |
29 |
Gain a patron in the arts. Gain an Ally |
5 |
32 |
Promoted to Entertainer (Performer) rank 2. |
6 |
32 |
Continued as Entertainer (Performer). |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Retired. |
7 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Gained a contact. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |