Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A good deal ensures Wilbur Hislop is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Wilbur Hislop's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Smuggle illegal items onto a planet. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Risk Wilbur Hislop's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
A series of bad deals and decisions force Wilbur Hislop into bankruptcy. Wilbur Hislop salvages what Wilbur Hislop can. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Navy (Flight) with the new title Crewman. |
7 |
43 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |