Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Good fortune |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Entertainer (Artist). |
2 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Wilfred Matson far from home. |
3 |
30 |
Became a Scout (Surveyor). |
3 |
33 |
Wilfred Matson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilfred Matson fail to help. Gain an Enemy. |
3 |
33 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
34 |
Attempted to change assignments. |
4 |
34 |
Failed to qualify for Explorer (Scout). |
4 |
34 |
Continued as Scout (Surveyor). |
4 |
36 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Attempted to change assignments. |
5 |
38 |
Failed to qualify for Explorer (Scout). |
5 |
38 |
Continued as Scout (Surveyor). |
5 |
39 |
Wilfred Matson's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |