Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Severely injured. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
A series of bad deals and decisions force Willam Powlett into bankruptcy. Willam Powlett salvages what Willam Powlett can. |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Willam Powlett went above and beyond the call of duty. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Voluntarily left Law Enforcement |
7 |
40 |
Switched to Merchant (Broker). |
7 |
41 |
A sudden war destroys Willam Powlett's trade routes and contacts, forcing Willam Powlett to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |