Williams Lord  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Kargol 44 M 7 (0) 7 (0) 8 (0) 6 (0) 7 (0) 10 (1)None77867A
Dull eyes
 
Skills
Astrogation 1
Athletics 0
Drive 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Language (Galanglic (3rd Imperium)) 1
Melee 0
Recon 1
Science (Robotic Sciences) 0
Seafarer 0
Stealth 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Infantry Private02
Drifter Scavenger 23
Scout Explorer 02
 
Name Type Affinity Enmity Power Influence Species
George Schmidt Ally 2 0 2 5 Kargol (F/53)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 21 Commanding officer takes an interest in Williams Lord's career.
2 22 Continued as Army (Infantry).
2 26 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
3 26 Became a Drifter (Scavenger).
3 30 Offered job by a patron. Now owe him a favor.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Became a Scout (Explorer).
4 31 When dealing with an alien race, Williams Lord botch an opportunity to gather extra intelligence about them.
4 31 Williams Lord have no idea what happened to Williams Lord – they found Williams Lord's ship drifting on the fringes of friendly space.
5 34 Continued as Scout (Explorer).
5 36 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 36 Returned to Drifter (Scavenger).
6 39 Find an Alien Artifact.
6 40 Promoted to Drifter (Scavenger) rank 2.
7 40 Continued as Drifter (Scavenger).
7 44 Encounter a Psionic institute.
7 44 Tested for psionic powers
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