Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Willis McGrath's trade routes and contacts, forcing Willis McGrath to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Citizen (Worker). |
2 |
21 |
Advanced training in a specialist field. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
27 |
Willis McGrath learn something Willis McGrath should not have – a corporate secret, a political scandal – which Willis McGrath can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
30 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
35 |
Willis McGrath is rewarded for Willis McGrath's diligence or cunning. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Willis McGrath's business expands, Willis McGrath's corporation grows, or the colony thrives. |
7 |
39 |
Voluntarily left Worker |
7 |
39 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
42 |
Severely injured. Owe 3,750 for medical bills. |