Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Survived a risky adventure but gained nothing. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Scarred. Owe 2,500 for medical bills. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Contact with Government. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Wilmer Palmer do not know what happened to Wilmer Palmer. There is a gap in Wilmer Palmer's memory. |
7 |
39 |
Became a Merchant (Broker). |
7 |
42 |
Imperial trade restrictions force Wilmer Palmer out of business. |