Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Winfield Marsden's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Winfield Marsden's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Winfield Marsden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Winfield Marsden fail to help. Gain an Enemy. |
4 |
34 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Voluntarily left Surveyor |
6 |
38 |
Became a Rogue (Thief). |
6 |
41 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Promoted to Rogue (Thief) rank 1. |