Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Gain Enemy if Winfield Rutter don't already have one. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Winfield Rutter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Citizen (Corporate). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Became a Entertainer (Performer). |
7 |
39 |
Encounter a Psionic institute. |
7 |
39 |
Tested for psionic powers |