Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Wm Phillips's time in the scouts. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Wm Phillips's job. |
3 |
24 |
Became a Scholar (Scientist). |
3 |
28 |
Good fortune |
3 |
28 |
Promoted to Scholar (Scientist) rank 1. |
4 |
28 |
Continued as Scholar (Scientist). |
4 |
31 |
A disaster or war strikes. |
4 |
31 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
31 |
The planetary government interferes with Wm Phillips's research for political or religious reasons. Wm Phillips continue working secretely. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
33 |
An expedition or voyage goes wrong, leaving Wm Phillips stranded in the wilderness. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
34 |
Betrayed by a friend. One of Wm Phillips's Contacts or Allies betrays Wm Phillips, ending Wm Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Failed to qualify for Free Trader (Merchant). |
7 |
34 |
Switched to Drifter (Scavenger). |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
42 |
Find valuable salvage. |