Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Arrested and charged. |
1 |
21 |
Hired a lawyer to beat the charges. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Severely injured. Owe 10,000 for medical bills. |
2 |
26 |
Gain Enemy if Worth Peck don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attacked by enemies that Worth Peck easily defeat. |
4 |
33 |
Gain Enemy if Worth Peck don't already have one. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Switched to Rogue (Thief) with previous rank. |
6 |
40 |
Involved in a gambling ring. |
6 |
42 |
Promoted to Rogue (Thief) rank 2. |