Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Unit is slaughtered in a disastrous battle, for which Worth Wilson blame Worth Wilson's commander. Gain commander as Enemy. |
3 |
25 |
Failed to qualify for Broker (Merchant). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Survived a risky adventure but gained nothing. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Attempted a risky adventure and was injured. |
4 |
33 |
Nearly killed. Owe 12,500 for medical bills. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Became a Scholar (Scientist). |
6 |
40 |
Gained a contact. |
6 |
41 |
Promoted to Scholar (Scientist) rank 1. |