Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
30 |
Attacked by enemies and injured. |
2 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
30 |
Gain Enemy if Yaeye Yael Helhae don't already have one. |
2 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
31 |
Voluntarily left Wanderer |
3 |
31 |
Became a Scout (Courier). |
3 |
32 |
Spend several years jumping from world to world in Yaeye Yael Helhae's scout ship. |
3 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
35 |
Voluntarily left Courier |
4 |
35 |
Became a Merchant (Free Trader). |
4 |
36 |
Given advanced training in a specialist field |
4 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
39 |
Continued as Merchant (Free Trader). |
5 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |