Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Gain Enemy if Aarkhar don't already have one. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
27 |
Continued as Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Switched to Citizen (Worker). |
6 |
38 |
A revolution, attack or other unusual event throws Aarkhar's life into chaos, forcing Aarkhar to leave the planet. |
7 |
38 |
Became a Scout (Surveyor). |
7 |
39 |
Aarkhar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Aarkhar fail to help. Gain an Enemy. |
7 |
39 |
Psychologically damaged by Aarkhar's time in the scouts. |
7 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |