Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
32 |
Voluntarily left Law Enforcement |
5 |
32 |
Returned to Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |