Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Entered University. |
2 |
24 |
A prank goes horribly wrong. Gain a Rival. |
2 |
26 |
Graduated with honors. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Abner Alexander's work ends up coming home with Abner Alexander, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Became a Scholar (Physician). |
5 |
34 |
Win a prestigious prize for Abner Alexander's work. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
41 |
Refuse to join a cheat in some fashion. |
6 |
41 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
41 |
Voluntarily left Field Researcher |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
44 |
Abner Alexander do not know what happened to Abner Alexander. There is a gap in Abner Alexander's memory. |