Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Psychologically damaged by Abner Borthwell's time in the scouts. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Encounter a Psionic institute. |
5 |
34 |
Tested for psionic powers |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Abner Borthwell do not know what happened to Abner Borthwell. There is a gap in Abner Borthwell's memory. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |