Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
A job goes wrong, forcing Ad Zuar to flee off-planet. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Find Ancient Technology. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Nearly killed. Owe 45,000 for medical bills. |
5 |
32 |
Gain Enemy if Ad Zuar don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Gain Enemy if Ad Zuar don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find Ancient Technology. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 3. |