Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Gained a contact. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A sudden war destroys Ada Matthews's trade routes and contacts, forcing Ada Matthews to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Scout (Surveyor). |
5 |
34 |
When dealing with an alien race, Ada Matthews botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Ada Matthews's ship is damaged, and Ada Matthews have to hitch-hike Ada Matthews's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Ada Matthews spend a great deal of time on the fringes of Charted Space. |
6 |
37 |
Gain a contact in an alien race. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Spend several years jumping from world to world in Ada Matthews's scout ship. |