Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attacked by enemies that Adelbert Cox easily defeat. |
2 |
26 |
Gain Enemy if Adelbert Cox don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Adelbert Cox's Contacts or Allies betrays Adelbert Cox, ending Adelbert Cox's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Entertainer (Journalist). |
5 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Adelbert Cox far from home. |
6 |
37 |
Became a Agent (Intelligence). |
6 |
40 |
Hard times caused by a lack of interstellar trade costs Adelbert Cox's job. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
A job goes wrong, forcing Adelbert Cox to flee off-planet. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |