Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Smuggle illegal items onto a planet. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
34 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
35 |
Public opinion turns on Admiral Hall. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Admiral Hall do not know what happened to Admiral Hall. There is a gap in Admiral Hall's memory. |
7 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Admiral Hall secretly provide religious rites for a dying leader or noble, although they do not share Admiral Hall's faith. Gain an Ally in the family and a Rival who disagrees with Admiral Hall's choice. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Admiral Hall is chosen to represent Admiral Hall's faith in a vid show or other highly public forum. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |