Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Admiral Lee is caught in the periphery of a scandal. |
1 |
22 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Admiral Lee come into conflict with a splinter group Admiral Lee's own religion which maintains Admiral Lee's version is the wrong one. Gain 2 Rivals. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Gained a contact. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
41 |
Admiral Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
45 |
Spend time with an alien race. Gain a contact. |