Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
31 |
An expedition or voyage goes wrong, leaving Albert Robertson stranded in the wilderness. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Albert Robertson's ship is ambushed by enemy vessels. Albert Robertson successfully bargain with them. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
38 |
Albert Robertson's ship is damaged, and Albert Robertson have to hitch-hike Albert Robertson's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 5 Contacts. Gain 2 Enemies. |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |