Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Merchant (Broker). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
When dealing with an alien race, Alex Hooligan botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Psychologically damaged by Alex Hooligan's time in the scouts. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Alex Hooligan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Returned to Scout (Courier). |
6 |
33 |
Serve as the courier for an important message from the Imperium. |
6 |
36 |
Promoted to Scout (Courier) rank 2. |
7 |
36 |
Continued as Scout (Courier). |
7 |
40 |
Spend several years jumping from world to world in Alex Hooligan's scout ship. |
8 |
40 |
Continued as Scout (Courier). |
8 |
42 |
When dealing with an alien race, Alex Hooligan have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |