Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Alf Carr have been following false teachings! |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Amnesia. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Alf Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Free Trader (Merchant). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Citizen (Corporate). |
6 |
33 |
Hard times caused by a lack of interstellar trade costs Alf Carr Alf Carr's job. |
7 |
33 |
Returned to Believer (Holy Warrior). |
7 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
37 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Alf Carr aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Returned to Drifter (Wanderer). |
9 |
42 |
Good fortune |
9 |
45 |
Promoted to Drifter (Wanderer) rank 2. |