Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Alf Meighan left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Alf Meighan's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Alf Meighan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Alf Meighan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
A notable academic consults with Alf Meighan about a publication or documentary he is working on. Gain a Contact in academia. |