Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Alvis Steward's Contacts or Allies betrays Alvis Steward, ending Alvis Steward's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
32 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
33 |
Imperial trade restrictions force Alvis Steward out of business. |
6 |
33 |
Became a Citizen (Colonist). |
6 |
34 |
Moved to a new world. |
6 |
37 |
Promoted to Citizen (Colonist) rank 1. |
7 |
37 |
Continued as Citizen (Colonist). |
7 |
41 |
Hard times caused by a lack of interstellar trade costs Alvis Steward Alvis Steward's job. |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |