Andres Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 45 M 3 (-1) 2 (-2) 4 (-1) 10 (1) 6 (0) 3 (-1)324A63
Unhelpful
 
Skills
Advocate 1
Art (Performing) 0
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Colonist/Farming) 1
Science (Space Sciences/Cosmology) 1
Science (Robotic Sciences/Cybernetics) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Citizen Worker Technician25
Merchant Free Trader 11
 
Term Age History
1 18 Became a Entertainer (Artist).
1 20 Andres Fitzsimons is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 20 Became a Citizen (Worker).
2 21 Political upheaval strikes Andres Fitzsimons's homeworld, and Andres Fitzsimons is caught up in the revolution.
3 24 Continued as Citizen (Worker).
3 28 Political upheaval strikes Andres Fitzsimons's homeworld, and Andres Fitzsimons is caught up in the revolution.
3 28 Promoted to Citizen (Worker) rank 1.
4 28 Continued as Citizen (Worker).
4 30 Andres Fitzsimons's business expands, Andres Fitzsimons's corporation grows, or the colony thrives.
4 32 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 32 Continued as Citizen (Worker).
5 35 Andres Fitzsimons's business expands, Andres Fitzsimons's corporation grows, or the colony thrives.
6 36 Continued as Citizen (Worker).
6 38 Andres Fitzsimons gain experience in a technical field as a computer operator or surveyor.
6 40 Forced to muster out.
7 40 Became a Merchant (Free Trader).
7 42 Embroiled in legal trouble.
7 44 Promoted to Merchant (Free Trader) rank 1.
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