Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Commanding officer takes an interest in Anthony Campbell's career. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Flight |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
28 |
Anthony Campbell is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Failed to qualify for Journalist (Entertainer). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
30 |
Anthony Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Became a Merchant (Free Trader). |
6 |
33 |
Make an unexpected connection outside Anthony Campbell's normal circles. Gain a Contact. |
6 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
34 |
Continued as Merchant (Free Trader). |
7 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
38 |
Voluntarily left Free Trader |
8 |
38 |
Returned to Drifter (Scavenger). |
8 |
39 |
Gained a contact. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |