Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Archibald Roland's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A sudden war destroys Archibald Roland's trade routes and contacts, forcing Archibald Roland to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Army (Infantry) with the new title Private. |
5 |
37 |
Unit is slaughtered in a disastrous battle, for which Archibald Roland blame Archibald Roland's commander. Gain commander as Enemy. |
6 |
37 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
38 |
Join a successful conspiracy of nobles. |
6 |
41 |
Promoted to Noble (Dilettante) rank 1. |
7 |
41 |
Continued as Noble (Dilettante). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |