Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Archibald Rouse out of business. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Find valuable salvage. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Archibald Rouse run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Scholar (Physician). |
6 |
37 |
Caught cheating in some fashion, advancing Archibald Rouse's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
37 |
A disaster leaves several injured, and others blame Archibald Rouse, forcing Archibald Rouse to leave Archibald Rouse's career. Gain a Rival. |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Gain an Enemy |
6 |
39 |
Promoted to Scholar (Physician) rank 1. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Make a breakthrough in Archibald Rouse's field. |
7 |
43 |
Promoted to Scholar (Physician) rank 2. |