Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Artist (Entertainer). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
29 |
Attacked by enemies and injured. |
2 |
29 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
29 |
Gain Enemy if Arguaam Gaamiiid Shalii don't already have one. |
3 |
30 |
Continued as Drifter (Wanderer). |
3 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
34 |
Continued as Drifter (Wanderer). |
4 |
38 |
Find valuable salvage. |
4 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
38 |
Continued as Drifter (Wanderer). |
5 |
40 |
Nearly killed. Owe 15,000 for medical bills. |
6 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
42 |
Accused of a crime |