Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Arley Lee's work ends up coming home with Arley Lee, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Drafted into Law Enforcement |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Returned to Agent (Law Enforcement). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Arley Lee's job. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Arley Lee retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Arley Lee come into conflict with a splinter group Arley Lee's own religion which maintains Arley Lee's version is the wrong one. Gain 1 Rivals. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
Arley Lee do not know what happened to Arley Lee. There is a gap in Arley Lee's memory. |
7 |
37 |
Returned to Believer (Missionary/Humanitarian). |
7 |
40 |
Arley Lee aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |