Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Armando Butler's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Good fortune |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Attempted a risky adventure and was sent to prison. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
42 |
Defeated a prison gang. Gain an Enemy. |