Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Arther Andrew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Arther Andrew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
5 |
37 |
Arther Andrew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arther Andrew's faith. |
5 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Opponents of Arther Andrew's belief system ambush Arther Andrew. |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
41 |
Attempted a risky adventure and was injured. |
7 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |