Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Caught cheating in some fashion, advancing Arther Hunt's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
19 |
A disaster or war strikes. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
19 |
The planetary government interferes with Arther Hunt's research for political or religious reasons. Arther Hunt continue working openly and gain an Enemy. |
1 |
19 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Make a breakthrough in Arther Hunt's field. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
31 |
Win a prestigious prize for Arther Hunt's work. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Gained a contact. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |