Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
22 |
Moved to a new world. |
2 |
23 |
Promoted to Entertainer (Performer) rank 1. |
3 |
23 |
Voluntarily left Performer |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
Make an unexpected connection outside Asa McIntire's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Voluntarily left Free Trader |
5 |
31 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
32 |
Involved in a feud with a rival criminal organization. |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
39 |
Arrested |
7 |
39 |
Became a Prisoner (Inmate). |
7 |
42 |
Offended a prison gang Asa McIntire tried to join. Gain an Enemy. |
7 |
43 |
Promoted to Prisoner (Inmate) rank 1. |
7 |
43 |
Paroled from prison. |