Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Asa Montgomery is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Asa Montgomery from Asa Montgomery's work. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
34 |
An expedition or voyage goes wrong, leaving Asa Montgomery stranded in the wilderness. |
6 |
34 |
Became a Agent (Corporate Agent). |
6 |
36 |
Established a network of contacts. Gain 3 contacts. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Go undercover to investigate an enemy. |
7 |
40 |
A revolution, attack or other unusual event throws Asa Montgomery's life into chaos, forcing Asa Montgomery to leave the planet. |