Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
27 |
Gain Enemy if Asa Taylor don't already have one. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
41 |
A revolution, attack or other unusual event throws Asa Taylor's life into chaos, forcing Asa Taylor to leave the planet. |
7 |
41 |
Failed to qualify for Merchant Academy. |
7 |
41 |
Returned to Drifter (Wanderer). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |