Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A police detective or rival criminal forces Augustine Suthmeer to flee and vows to hunt Augustine Suthmeer down. Gain an Enemy. |
2 |
19 |
Failed to qualify for Performer (Entertainer). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Gain Enemy if Augustine Suthmeer don't already have one. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Augustine Suthmeer do not know what happened to Augustine Suthmeer. There is a gap in Augustine Suthmeer's memory. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Augustine Suthmeer's normal circles. Gain a Contact. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
A good deal ensures Augustine Suthmeer is living the high life for a few years. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 2. |