Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
A notable academic consults with Bart Nevil about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Bart Nevil accepted an offer of inducements to betray Bart Nevil's faith. Gain 70,000 in cash. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Bart Nevil's Contacts or Allies betrays Bart Nevil, ending Bart Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Bart Nevil faith is shaken. |