Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Special assignment or duty on board ship. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Vessel participates in a notable military engagement. |
5 |
33 |
Voluntarily left Engineer/Gunner |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
36 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
43 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Psion (Psi-Warrrior) rank 1. |