Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Political upheaval strikes Benton Middlemiss's homeworld, and Benton Middlemiss is caught up in the revolution. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Political upheaval strikes Benton Middlemiss's homeworld, and Benton Middlemiss is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Injured. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
37 |
Make an unexpected connection outside Benton Middlemiss's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
43 |
Make an unexpected connection outside Benton Middlemiss's normal circles. Gain a Contact. |