Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bertram Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Risk Bertram Hopkins's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A good deal ensures Bertram Hopkins is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
38 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
38 |
Voluntarily left Infantry |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Drafted into Courier |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |