Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
A mission goes wrong and Billie Crowle is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Billie Crowle's business expands, Billie Crowle's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
A revolution, attack or other unusual event throws Billie Crowle's life into chaos, forcing Billie Crowle to leave the planet. |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Billie Crowle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Severely injured. Owe 20,000 for medical bills. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Opponents of Billie Crowle's belief system ambush Billie Crowle. |
7 |
41 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Betrayed by a friend. One of Billie Crowle's Contacts or Allies betrays Billie Crowle, ending Billie Crowle's career. That Contact or Ally becomes a Rival or Enemy. |