Settler Brad Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 45 M 8 (0) 1 (-2) 9 (1) 6 (0) 9 (1) 8 (0)819698
Nasty
 
Skills
Animals (Training) 1
Athletics (Strength) 1
Broker 0
Deception 1
Drive (Walker) 1
Electronics 0
Gun Combat (Archaic) 1
Mechanic 0
Medic 0
Persuade 0
Recon 1
Steward 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Entertainer Performer 01
Citizen Colonist Settler34
 
Name Type Affinity Enmity Power Influence Species
Hortense Fisher Enemy 0 4 0 1 Halka (F/16)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Imperial trade restrictions force Brad Simmons out of business.
2 22 Continued as Merchant (Merchant Marine).
2 23 A sudden war destroys Brad Simmons's trade routes and contacts, forcing Brad Simmons to flee that region of space.
2 23 Gain rebels as Enemy
3 23 Became a Entertainer (Performer).
3 27 Brad Simmons is forced out because of censorship or controversy. What truth did Brad Simmons get too close to?
4 27 Became a Citizen (Colonist).
4 29 Brad Simmons befriend a superior in the corporation or the colony.
4 31 Promoted to Citizen (Colonist) rank 1.
5 31 Continued as Citizen (Colonist).
5 35 Brad Simmons learn something Brad Simmons should not have – a corporate secret, a political scandal – which Brad Simmons can profit from illegally.
5 35 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 35 Continued as Citizen (Colonist).
6 39 Brad Simmons is rewarded for Brad Simmons's diligence or cunning.
6 39 Promoted to Citizen (Colonist) rank 3.
7 39 Continued as Citizen (Colonist).
7 42 Hard times caused by a lack of interstellar trade costs Brad Simmons Brad Simmons's job.
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