Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Nearly killed. Owe 7,500 for medical bills. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
A crime lord considers Brad Staff his protégé. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
30 |
Brad Staff spend months in the dangerous criminal underworld. |
4 |
32 |
Promoted to Rogue (Thief) rank 3. |
5 |
32 |
Voluntarily left Thief |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Gain Enemy if Brad Staff don't already have one. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Injured. Fully recovered. Owe 2,500 for medical bills. |