Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
24 |
Find an Alien Artifact. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Agent (Corporate Agent). |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Bradley Stephens's job. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Surveyor). |
6 |
34 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
34 |
Became a Merchant (Free Trader). |
7 |
38 |
Make an unexpected connection outside Bradley Stephens's normal circles. Gain a Contact. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
38 |
Voluntarily left Free Trader |
8 |
38 |
Returned to Drifter (Scavenger). |
8 |
41 |
Find valuable salvage. |