Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Brown Garrett's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brown Garrett fail to help. Gain an Enemy. |
2 |
25 |
Brown Garrett have no idea what happened to Brown Garrett – they found Brown Garrett's ship drifting on the fringes of friendly space. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
28 |
Brown Garrett learn something Brown Garrett should not have – a corporate secret, a political scandal – which Brown Garrett can profit from illegally. |
3 |
28 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Brown Garrett's life into chaos, forcing Brown Garrett to leave the planet. |
6 |
35 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Brown Garrett faith is shaken. |