Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
28 |
Became a Entertainer (Artist). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Artist) rank 1. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
34 |
Bryan McDermot is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Bryan McDermot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
A prank goes horribly wrong. Gain an Enemy |
7 |
40 |
Graduated. |
8 |
40 |
Switched to Merchant (Broker). |
8 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Broker) rank 2. |